The Riverfront · Gameplay
How It Plays

Gameplay

A gothic FPS-RPG where you build your vampire from the blood up. No class, no bloodline, just the powers you take and the price you pay for them.

I

Build Your Own Vampire

Invest across five disciplines and shape any playstyle: fly, brawl, seduce, or curse. Own the right signature powers and the night names you as a clan, unlocking its ultimate.

II

Blood Is the Resource

Every power costs blood. Drain your pool and you burn life force instead. Devastating, but it can kill you mid-fight. Aggression rewarded, overreach punished.

III

Ascend by Feeding

Power is taken, not earned. Feed on the old and the potent to raise your Potency and climb from newblood toward the tier of elders, and beyond.

CruorisBlood
ValmorisBody
MentisMind
UmbralShadow
NefastumForbidden
The Cities of the Dead · Story
The Tale

Story

In the alternate-history America of Meridia, a hidden war has burned for centuries. Vampire against hunter, faction against faction, all of it called the Sanguine Night. You wake into it newly turned, in the drowned streets of New Lunaire, with no memory of who marked you for this.

Beneath the war runs an older truth. Lilith made only one vampire, Cain, and he betrayed her, spreading the curse without sanction. He killed his brother Abel, whose grace now lingers as the Hunter's Mark, binding itself to the grieving. Now Lilith stirs, and she is not returning to save anyone. She is returning for what was taken.

The Embrace

Walk as the Damned

Take the blood, choose your powers, and climb toward godhood one worthy victim at a time, until the source herself is the only blood left worth taking.

The Mark

Hunt the Night

Carry Abel's grace and turn it on the things that feed in the dark. Both paths circle the same buried truth, and neither side has ever fully understood it.

The Cathedral Quarter
A Neo-Noir Entertainment Production

Drink Deep, or Be Drained

One night, one curse, and a war with no clean side. Build your vampire, swear your allegiance, and take the blood that makes you a god.

A gothic FPS-RPG built on Unity 6. Wake newly turned in the drowned city of New Lunaire, choose your powers across five disciplines, and rise from fledgling to something close to a god. Vampire or hunter, the choice is yours, and so is the war.

Cross the city, choose a district above
The Vieux Strip · Screenshots
From the Night

Screenshots

Glimpses of New Lunaire and the war that haunts it. More to come as development continues.

New Lunaire by Night
The Cathedral
Club Nevermore
Bayou Approach
The Cities of the Dead
Blood Ascension
A Lilim Ritual
The Lantern Quarter · News
Dispatches

News & Press

Latest

The Clans Become Factions

A major design update: clans are no longer bloodlines but allegiances, and any vampire can build any way. Earn a clan's name by mastering its signature powers.

Dev Update

The Five Disciplines Revealed

Cruoris, Valmoris, Mentis, Umbral, and Nefastum: the skill trees every vampire branches through. Build freely, ascend by blood.

Lore

Inside the Blood Ascension

Potency, the price of power, and the one path to standing level with Lilith herself.

Studio

Neo-Noir Entertainment Announces Sanguine Night

An original gothic FPS-RPG, built on the Unity 6 engine. The long dark begins.

The Old Quarter · The Codex
The Lore

The Codex

Everything known of the Sanguine Night: the factions, the powers, and the world they war over.

Open ✦

The Clans

Seven factions divide the night: the Dominion's three Houses, the three Independents, and the Lilim who serve the first mother. Allegiances, not bloodlines.

7 Factions · The Dominion · Independents · The Faithful
Open ✦

The Disciplines

Cruoris, Valmoris, Mentis, Umbral, Nefastum: the five trees every vampire branches through. Master a signature pairing to earn a clan's ultimate.

5 Disciplines · Skyrim-style Trees
Open ✦

The Blood Ascension

Potency, the measure of the dead. Rise from Newblood to Elder-Blooded by feeding on blood worth taking, and learn the one path to godhood.

4 Tiers · Newblood → Elder-Blooded
Open ✦

Meridia

An alternate-history North America where every place wears a second name. New Lunaire, Lucianna, Ironmaid, Arkholm, all close enough to know, strange enough to fear.

The Setting · New Lunaire & Beyond
Open ✦

The Mythology

Lilith, Cain, and Abel. The first mother betrayed, the first vampire's treachery, and the grace that became the Hunter's Mark.

Origins · The Sanguine Night
Open ✦

The Hunters

Those who carry Abel's grace against the dark: the Holy Order, the Crown, the Company, and the lone vigilants of the Watch.

4 Orders · The Day-Side